Ubuntu Hacks: Tips & Tools for Exploring, Using, and Tuning Linux Ссылки
Like all books in the "Hacks" series,Ubuntu Hacks includes 100 quick tips and tricks for all users of all technical levels. Beginners will appreciate the installation advice and tips on getting the most out of the free applications packaged with Ubuntu, while intermediate and advanced readers will learn the ins-and-outs of power management, wireless roaming, 3D video acceleration, server configuration, and much more.
Automating UNIX and Linux Administration Ссылки
The techniques, methods, and tools in this book will help you manage a single system—but will prove especially powerful across multiple systems. No matter if the systems are desktops, servers, or Beowulf clusters—all of them will benefit from this automation. And managing five to five thousand systems will become a simpler task!
Ubuntu 7.10 Linux Unleashed, 3rd Edition Ссылки
Ubuntu directly descends from one of the oldest and most revered Linux distributions ever: Debian. Those of you who know nothing about Linux will likely not have heard of Debian; it is enough to know that it is considered to be one of the most stable and secure Linux distributions currently available. Ubuntu benefits directly from many contributions from free software developers across the world.
If you are new to Linux, you have made a great decision by choosing this book. Sams Publishing’s Unleashed books offer an in-depth look at their subject, taking in both beginner and advanced users and moving them to a new level of knowledge and expertise. Ubuntu is a fast-changing distribution that can be updated at least twice a year. We have tracked the development of Ubuntu from early on to make sure that the information in this book mirrors closely the development of the distribution. A full copy of Ubuntu is included on the enclosed disc, making it possible for you to install Linux in less than an hour! No longer an upstart, Linux now has an enviable position in today’s modern computing world. It can be found on machines as diverse as mobile phones and wristwatches, all the way up to supercomputers—in fact, Linux currently runs on more than half of the world’s top 500 supercomputers.
Do not let the reputation of Linux discourage you, however. Most people who have heard of Linux think that it is found only on servers, looking after websites and email. Nothing could be further from the truth because Linux is making huge inroads in to the desktop market, too. Corporations are realizing the benefits of running a stable and powerful operating system that is easy to maintain and easy to secure. Add to that the hundreds of improvements in usability, and Linux becomes an attractive proposition that tempts many CIOs. The best part is that as large Linux vendors improve Linux, the majority of those improvements make it into freely available distributions, allowing you to benefit from the additions and refinements made. You can put Ubuntu to work today and be assured of a great user experience.
This book provides all the information that you need to get up and running with Ubuntu. It even tells you how to keep Ubuntu running in top shape and how to adapt Ubuntu to changes in your own needs. You can use Ubuntu at home, in the workplace, or, with permission, at your school or college. In fact, you might want to poke around your school’s computer rooms: You will probably find that someone has already beaten you to the punch—Linux is commonly found in academic institutions. Feel free to make as many copies of the software as you want; because Ubuntu is freely distributable all over the world, no copyright lawyers are going to pound on your door.
TCP/IP Sockets in Java, Second Edition Ссылки
For those who program using the C language, be sure to check out this book's companion, TCP/IP Sockets in C: Practical Guide for Programmers.
Games on Symbian OS: A Handbook for Mobile Development Ссылки
The second part describes key aspects of writing games for Symbian smartphones using Symbian C++ and native APIs. The chapters cover the use of graphics and audio, multiplayer game design, the basics of writing a game loop using Symbian OS active objects, and general good practice. There is also a chapter covering the use of hardware APIs, such as the camera and vibra.
Part Three covers porting games to Symbian OS using C or C++, and discusses the standards support that Symbian OS provides,and some of the middleware solutions available. A chapter about the N-Gage platform discusses how Nokia is pioneering the next generation of mobile games, by providing a platform SDK for professional games developers to port games rapidly and effectively.
The final part of the book discusses how to create mobile games for Symbian smartphones using java ME, Doja (for Japan) or Flash Lite 2. This book will help you if you are:
~ a C++ developer familiar with mobile development but new to the games market
~ a professional games developer wishing to port your games to run on Symbian OS platforms such as S60 and UIQ
~ a someone who is interested in creating C++, Java ME or Flash Lite games for Symbian smartphones.
This book shows how to create mobile games for Symbian smartphones such as S60 3rd Edition, UIQ3 or FOMA devices. It includes contributions from a number of experts in the mobile games industry, including Nokia's N-gage team, Ideaworks3D, and ZingMagic, as well as academics leading the field of innovative mobile experiences.
Linux Command Line and Shell Scripting Bible Ссылки
There's a lot to be said for going back to basics. Not only does this Bible give you a quick refresher on the structure of open-source Linux software, it also shows you how to bypass the hefty graphical user interface on Linux systems and start interacting the fast and efficient way—with command lines and automated scripts. You'll learn how to manage files on the filesystem, start and stop programs, use databases, even do Web programming—without a GUI—with this one-stop resource.
- Understand the Linux desktop and various command-line parameters
- Learn filesystem navigation, file handling, and the basics of bash shell commands
- Write shell scripts to automate routine functions and reports
- Harness nesting loops and structured commands
- Monitor programs, master file permissions, and make queries
- Run scripts in background mode and schedule jobs
- Use sed, gawk, and regular expressions
- Explore all alternate shells, including ash, tcsh, ksh, korn, and zsh
The Essential Guide to Flex 3 Ссылки
This book will show you how to create powerful Rich Internet Applications using Flex 3. After learning how to install and becoming familiar with the basics of the Flex Builder 3 software, you will explore in depth how the Flash scripting language, ActionScript 3.0, interacts with Flex's powerful XML-like design language: MXML.
You'll learn how to construct your applications using layout and navigation containers, and how to move between various states using transitions. There is coverage of how best to plan your applications and use the Model-View-Controller pattern to keep various aspects of development separated and ease creation of potentially complicated projects.
Rich Internet Applications rely on data, and this book shows how to bring data from various sources into your Flex application and check its integrity, and how best to display and interact with it.
Going farther, applications built for the Flash platform can now exist and function beyond the traditional confines of the web browser. Adobe AIR allows you to take your applications to the desktop, and this book shows how to reapply your Flex skills to take advantage of this new environment.
The Essential Guide to Flex 3 takes you through all the powerful features of Flex using a series of stand-alone, practical exercises. The skills acquired throughout the book are then brought together in the form of a full-featured case study application showcasing essential techniques that can easily be applied to your own Flex applications.
Effective Java (2nd Edition) (The Java Series) Ссылки
This highly anticipated new edition of the
classic, Jolt Award-winning work has been thoroughly updated to cover
Java SE 5 and Java SE 6 features introduced since the first edition.
Bloch explores new design patterns and language idioms, showing you how
to make the most of features ranging from generics to enums,
annotations to autoboxing.
Each chapter in the book consists of several
“items” presented in the form of a short, standalone essay that
provides specific advice, insight into Java platform subtleties, and
outstanding code examples. The comprehensive descriptions and
explanations for each item illuminate what to do, what not to do, and
why.
Java: A Beginner's Guide, Third Edition Ссылки
Essential Skills--Made Easy! Updated and Expanded for J2SE 5
Learn to program in Java from master programmer and best-selling author Herb Schildt. Completely revised and updated to cover Java 2 Platform, Standard Edition 5 (J2SEj 5), this step-by-step guide will have you programming in practically no time. You’ll start at the beginning, learning why Java is the preeminent language of the Internet, how it relates to object-oriented programming (OOP), and the general form of a Java program. Next, it’s on to Java fundamentals, including data types, operators, program control statements, classes, objects, and methods. You’ll then progress to more advanced topics, such as inheritance, exception handling, the I/O system, multithreading, and applets. Of course Herb covers the powerful, new features added by J2SE 5, such as generics, autoboxing, enumerations, and static import. Get started programming in Java today with this easy-to-follow tutorial.Beginning Spring 2: From Novice to Professional Ссылки
The book teaches the correct usage of Spring in applications, and lowers the learning curve on J2EE standards. It covers useful features of Spring without delving too far into complicated features. The authors take advantage of less complex alternatives whenever possible, and shows how Spring can make you more productive in complicated environments where J2EE technologies need to be applied. The book covers the complete Spring web tools portfolio and deals with persistence and transaction management. It also introduces 3-tier application design and how to test these designs.
Learning Flash Media Server 3 Ссылки
If you're interested in recording and streaming media using Flash Media Server 3 (FMS3) and Adobe's Real-Time Messaging Protocol, this unique 267-page PDF-only book is the perfect primer. It is not a reference, but a systematic guide to developing FMS3 applications using ActionScript 3.0, with chapters that focus on specific aspects of the server and how they work. FMS3 is very different from regular web servers. Because its open-socket server technology stays connected until users quit the application, you can stream audio, video, text, and other media in real time. FMS3 is also quite different from previous versions, a fact that web developers familiar with Flash Media Server 2 or Flash Communication Server 1.5 will quickly discover. Don't worry. With Learning Flash Media Server 3 and a little experience with Flash CS3 and ActionScript 3.0, anyone can get up to speed in no time. You'll learn how to install FMS3, organize your development environment with Apache web server, and use the management console before diving into the whys and hows of:
- Recording and playing back streaming audio and video in VP6 and H.264 formats
- Using the new Flash Media Encoder to stream and record video
- Camera and microphone settings
- Non-persistent client-side remote shared objects
- Two-way audio-video communications
- Broadcasting and server-side bandwidth control
- Working with server-side files: the file class
- Server-side shared objects
- Server-side streams
- Setting up a software load handler using FMS3's new server-side NetStream
- Bringing in data and working with configuration files
At the heart of every chapter is a core set of code that shows the minimum requirements needed for different procedures. Beyond that, Learning Flash Media Server 3 provides you with plenty of options for using FMS3's different versions -- the full-feature server, the streaming-only server, and the limited-user development server. It's a whole new world of media, and this book puts you right at the doorstep. Ready to enter?