Professional CodeIgniter Ссылки
Cross-Platform GUI Programming with wxWidgets Ссылки
Cross-Platform GUI Programming with wxWidgets is the best way for beginning developers to learn wxWidgets programming in C++, and is a valuable resource for experienced wxWidgets programmers looking to expand their skills. This book is a must-have for programmers thinking of using wxWidgets and those already using it.
Профессиональное программирование на PHP Ссылки
В книге рассматривается разработка высокопроизводительных, стабильных и расширяемых PHP-приложений, а также подробно освещаются методики блочного тестирования, обеспечения безопасности, методик кэширования и повышения производительности Web-приложений. Кроме того, в книге достаточно полно описано создание РНР- и Zend-расширений, увеличивающих возможности языка.
Python Programming: An Introduction to Computer Science Ссылки
Современное проектирование на С++ Ссылки
Литература по созданию игр Ссылки
Начаная от базовых знаних C/C++, DirectX и Opengl, заканчивая теорией игр.
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XSLT (Second Edition) Ссылки
High Performance MySQL (Second Edition) Ссылки
second edition of High Performance MySQL: Optimizations, Replication, Backups,
and More. It’s not just a book that tells you how to optimize your work to use
MySQL better than ever before. The authors have done considerable extra work, carrying
out and publishing benchmark results to prove their points. This will give you,
the reader, a lot of valuable insight into MySQL’s inner workings that you can’t easily
find in any other book. In turn, that will allow you to avoid a lot of mistakes in
the future that can lead to suboptimal performance.
I recommend this book both to new users of MySQL who have played with the
server a little and now are ready to write their first real applications, and to experienced
users who already have well-tuned MySQL-based applications but need to get
“a little more” out of them.
Building Embedded Linux Systems (Second Edition) Ссылки
who wishes to use Linux in a current or future project. Such a reader is expected to be
familiar with all the techniques and technologies used in developing embedded systems,
such as cross-compiling, BDM or JTAG debugging, and the implications of dealing
with immature or incomplete hardware. If you are such a reader, you may want to skip
some of the background material about embedded system development presented early
in some sections. There are, however, many early sections (particularly in Chapter 2)
that you will need to read, because they cover the special implications of using the
Linux kernel in an embedded system.
This book is also intended for the beginning embedded system developer who would
like to become familiar with the tools and techniques used in developing embedded
systems based on Linux. This book is not an introduction to embedded systems, however,
and you may need to research some of the issues discussed here in an introductory
textbook.
If you are a power user or a system administrator already familiar with Linux, this book
should help you produce highly customized Linux installations. If you find that distributions
install too many packages for your liking, for example, and would like to build
your own custom distribution from scratch, many parts of this book should come in
handy, particularly Chapter 6.
Finally, this book should be helpful to a programmer or a Linux enthusiast who wants
to understand how Linux systems are built and operated. Though the material in this
book does not cover how general-purpose distributions are created, many of the techniques
covered here apply, to a certain extent, as much to general purpose distributions
as they do to creating customized embedded Linux installations.
Herb Schildt's C++ Programming Cookbook Ссылки
Legendary programming author Herb Schildt shares some of his favorite programming techniques in this high-powered C++ "cookbook." Organized for quick reference, each "recipe" shows how to accomplish a practical programming task. A recipe begins with a list of key ingredients (classes, functions, and headers) followed by step-by-step instructions that show how to assemble them into a complete solution. Detailed discussions explain the how and why behind each step, and a full code example puts the recipe into action. Each recipe ends with a list of options and alternatives that suggest ways to adapt the technique to fit a variety of situations. Whether you're a beginner or an experienced pro, you'll find recipes that are sure to satisfy your C++ programming appetite!
Practical Prototype and script.aculo.us Ссылки
has written this book to provide you with an essential guide to getting the most out of using Prototype and script.aculo.us.
Practical Prototype and script.aculo.us will help you leverage the Prototype and script.aculo.us libraries to enhance your day–to–day work, speeding up mundane tasks and providing advanced UI effects in a way that is cross–browser compliant—taking many worries off your shoulders. Take a whirlwind tour of the different time–saving functions and features Prototype provides and how it extends the basic JavaScript objects, including events, Ajax techniques, DOM elements, enumerables, and advanced OOP. Understand how script.aculo.us fits into the wider world of DOM Scripting/DHTML; find out how to use it to enhance your UIs quickly and effectively, with UI controls, effects, and drag and drop; and discover Prototype and script.aculo.us as a platform.
The author avoids needless theory and rhetoric throughout the book, moving you through the topics at a fast pace. He incorporates several real–world examples to help you gain valuable practical experience as you learn. Practical Prototype and script.aculo.us is completely up to date and features server–side examples written in PHP that show the framework can be used effectively in more environments than just Ruby on Rails.
- Master all the convenience functions of Prototype to speed up your JavaScript/Ajax development.
- Leverage script.aculo.us to turbo charge your dynamic UIs.
- Learn from JavaScript expert Andrew Dupont, one of the Prototype Core team members.
What you’ll learn
- How to use all of the basic timesaving/convenience functions of Prototype
- How to use enumberables to speed up looping, arrays, etc.
- How to enhance your Ajax applications with Prototype
- How Prototype makes working with events and DOM elements a cinch
- How script.aculo.us fits into DOM Scripting/DHTML
- How to make use of the basic effects available in script.aculo.us
- Mastery of UI controls and drag and drop in script.aculo.us
- How to treat Prototype and script.aculo.us as a platform
- How to use Prototype and script.aculo.us effectively with PHP and other server–side setups besides Ruby on Rails